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ay man im interested in this ngl, i hope to see more stuff soon its pretty dope

the puzle solving was fun but there were no sex scenes. but still not bad

Thanks for playing! More content is coming 

wish you the best

The vibe is definitely interesting. I'll be keeping an eye out for this. Do you plan on just having the game be creepy or will there be horror elements as well? Like jumpscares, pursuer enemies etc?

Thanks for checking out the game!

I'm going for more of a creepy feel than straight up horror. Jumpscares and pursuer enemies probably won't be a much of a thing.

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I wonder if the customization also includes body modifications, such as bust size and hips, along jiggle physics options.

Thanks a lot for playing the demo.

I want to make it so that unlocking things you can customize your character with is a part of gameplay and something the player looks forward to – therefore the way I would like to implement character customization is something like this:

  • You start the game with a character you don't get to customize (something like you can see in the demo, but better looking)
  • You can find clothes for your character and put them on (seperated into top and bottom clothing)
  • A hair dresser, which will give you haircuts (currently, what seems like the best solution to me, is that you will have to find magazines with haircuts in the world and bring them to the hairdresser to unlock haircuts) 
  • Many "stations" in the world that will give you body modifications (bigger breast, bigger lips, change your genitals and some even more wild shit – everything optional, but I would like to make players with all kinds of kinks and tastes to be able to enjoy the character "progression" while still having only one character for story reasons)

As far as the jiggle physics go, they'll be there but probably won't have sliders for anything. I'd like to make the experience as immersive as possible and changing the ammount of jiggle in the menu isn't a core priority for me at the moment. Maybe once everything is in place, I could find a way to make that work. 

Thanks a lot for playing the game and taking your time to comment. I hope I made it clear what this project is aming to be.

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So the demo includes: 
* tutorials for walking and shooting which can be acessessed from your inventory screen (kudos)
* a toy gun that seemingly has no ammo, and a shooting gallery that can't be completed right away because of that.
* an ammo storage closet that has a dildo mounted to it which the player seemingly cannot interact with
* a hidden ammo stash behind the spawn point which lets you complete the shooting gallery and access a hub area of sorts
* and nothing much more, no interactable doors or entities outside of a typewriter, ink ribbons and storage box.
I'd be interested if there was at least one entity in the game that existed to show off erotic interactions, but the demo has honestly failed to catch my interest.

(+2)

Thanks a lot for the feedback.

This demo really is somewhat rushed. I tried to get something out as soon as possible so that I can let the world know about the project. 

As far as the erotic interactions go, I haven't made any yet, because making them fit to the existing character would probably be a waste of time, because the current character is just an ugly placeholder.

Thanks a lot for taking your time with the feedback. Stuff like this helps me focus on the priorities and it means a lot to me. I hope I'll manage to craft the game into something that will make you come back one day!